Izanami Goddess of Creation and Death
Posts : 67 Join date : 2007-08-11
Character Stats Health Points: (7000/7000) Chakra Points: (6000/6000) ATK/DEF: 600/600
| Subject: A-Rank Jutsu Store Wed Aug 22, 2007 7:23 pm | |
| NinjutsuChidori - Spoiler:
Type: A-rank, Offensive, Short range (0-5m) Requirements: 400 Ninjutsu, Lightning Affinity Chakra: 1800 This jutsu channels a large amount of chakra into the user's arm. The amount of chakra is so great that it becomes visible to the naked eye. The technique actually alters the nature of the user's chakra, effectively converting it into electricity. As a side effect of the conversion process, the large amount of chakra, and the speed at which the user moves, this technique makes a loud noise similar to many birds chirping, hence the name (if the user is not in motion, it merely makes an electric crackling sound). Once the technique is completed, the user charges forward and stabs their enemy with it. The amount of thrust combined with the large concentration of chakra allows the user to stab through almost anything; as such it is usually fatal to the enemy. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces. This jutsu has a major drawback, however, the large amount of chakra required limits its use to a few times a day. Rank 1: 1900 Damage Rank 2: 2200 Damage Rank 3: 2500 Damage Rank 4: 2800 Damage Price: 30000 Yen
Clone Great Explosion - Spoiler:
Type: A-rank, Offensive, Short range (0-5m) Requirements: 420 Ninjutsu, Shadow Clone Technique Chakra: 1000 per clone This jutsu works in combination with the Shadow Clone Technique to create a shadow clone that will explode on command. The blast created is considerable, and could potentially kill an attacker engaged in hand-to-hand combat. Rank 1: 1800 Damage Rank 2: 2000 Damage Rank 3: 2200 Damage Rank 4: 2500 Damage Price: 25000 Yen
Important Body Points Disturbance - Spoiler:
Type: A-rank, Supplementary, Short range (0-5m) Requirements: 450 Ninjutsu Chakra: 1000 By converting a small amount of chakra into electricity and hitting her opponent's brain stem, the user can disrupt the regular flow of electrical signals from the target's brain to other parts of the target's body. For example, if the target tried to move their right arm, their left leg would move instead. Rank 1: Opponent roll get reduced by one dice for 1 turn. Rank 2: Opponent roll get reduced by one dice for 2 turn. Rank 3: Opponent roll get reduced by one dice for 4 turn. Rank 4: Opponent roll get reduced by one dice for 6 turn. Price: 23000 Yen
Multiple Shadow Clone Technique - Spoiler:
Type: A-rank, Supplementary Requirements: 500 Ninjutsu, Shadow Clone Technique Chakra: 1000 This jutsu is basically a massive version of the Shadow Clone Technique. Instead of a few clones, it creates a few hundred clones (or a number of equal grandeur). This is considered a forbidden technique, because it can potentially be dangerous to the person performing it, seeing as how all of the clones are given an equal amount of chakra directly from the user. Rank 1: Can create 10 Shadow Clones for 1 turn. Rank 2: Can create 20 Shadow Clones for 1 turn. Rank 3: Can create 40 Shadow Clones for 1 turn. Rank 4: Can create 80 Shadow Clones for 1 turn. Price: 30000 Yen
Rasengan - Spoiler:
Type: A-rank, Offensive, Short range (0-5m) Requirements: 400 Ninjutsu Chakra: 1500 The Rasengan incorporates the chakra control learned from the tree-climbing and water-walking exercises to create a ball of concentrated, spinning chakra in the user's hand that is roughly the size of a softball. For training purposes, teaching the technique is broken into three steps. The first, emphasizing rotation, the user has to learn to pop a water balloon by spinning the water inside in multiple directions with their chakra. The second step, emphasizing power, they do the same with a solid rubber ball. Since the rubber is thicker and air is completely different from water, it forces the user to rely mostly on denser chakra to break it. The final step, emphasizing control, the user has to form a complete Rasengan by combining what they learned in the previous two steps and making a ball shape shell around the spinning chakra to hold it in regular shape. A regular balloon is often used to train making the shell. The Rasengan requires no hand seals to perform, instead relying entirely on the chakra control of the user. Once the user creates a stable Rasengan, however, it becomes self-sustaining, so the user does not need to provide any more chakra after forming it. The force of the spinning chakra grinds into whatever it touches, causing major damage. The force of the attack also causes significant internal injury. The user can also release the spinning chakra, creating a violent explosive force at the point of contact. The one drawback of the Rasengan, if it can be considered as such, is that it requires great chakra control. Of course, this will not be a drawback if the user has learned the technique, because they already possess the necessary chakra control. It can be a problem if some force is disrupting the user's ability to mold chakra. Rank 1: 1800 Damage Rank 2: 2100 Damage Rank 3: 2400 Damage Rank 4: 2700 Damage Price: 29000 Yen
Great Ball Rasengan - Spoiler:
Type: A-rank, Offensive, Short range (0-5m) Requirements: 400 Ninjutsu, 1 Shadow Clone Chakra: 1900 This is simply a larger and more powerful version of the Rasengan, but also more unstable. The user needs a clone to form and control the energy. Rank 1: 2000 Damage Rank 2: 2500 Damage Rank 3: 2800 Damage Rank 4: 3000 Damage Price: 46000 Yen
Water Release: Great Waterfall Technique - Spoiler:
Type: A-rank, Offensive, Mid to long range (5+m) Requirements: 480 Ninjutsu, Water Affinity Chakra: 1700 This jutsu is used to fire a massive spiraling blast of water at an opponent Rank 1: 1800 Damage Rank 2: 2200 Damage Rank 3: 2400 Damage Rank 4: 2700 Damage Price: 31000 Yen TaijutsuReverse Lotus - Spoiler:
Type: Kinjutsu, A-rank, Offensive, Short range (0-5m) Requirments: 450 Taijutsu, Third Gate Openend Chakra: 1900 This jutsu is an advanced and more destructive version of the Front Lotus, which requires that at least three chakra gates be opened. Once enough gates are open, the user launches the target into the air and then jumps after them, striking them quickly in the pattern of a triangle and then hits them with one arm and one foot, sending the target crashing into the ground. This is usually fatal due to the speed and power behind the attack. Because so many chakra gates are opened at once, it can only be used once, since the user will likely be unable to stand afterward. Rank 1: 2000 Damage Rank 2: 2200 Damage Rank 3: 2500 Damage Rank 4: 2800 Damage Price: 32000 Yen GenjutsuBringer-of-Darkness Technique - Spoiler:
Type: A-rank, Supplementary, Short to mid-range (0-10m) Requirments: 410 Genjutsu Chakra: 1500 This jutsu makes the target think that they are surrounded by total darkness, allowing the user to attack unseen. Rank 1: Opponent can’t attack for 1 turn, +4 points when using a offencive roll. Rank 2: Opponent can’t attack for 2 turn, +6 points when using a offencive roll. Rank 3: Opponent can’t attack for 3 turn, +8 points when using a offencive roll. Rank 4: Opponent can’t attack for 4 turn, +10 points when using a offencive roll. Price: 30000 Yen
Temple of Nirvana Technique - Spoiler:
Type: A-rank, Supplementary, All ranges Requirments: 400 Genjutsu Chakra: 1300 This jutsu causes everyone within a specific area to fall into a deep sleep. From the target's point of view, it seems as if feathers are falling from the sky, which serves as a distraction to allow the jutsu to take effect. The downside, however, is that it takes a fair amount of time to take effect, and any experienced ninja has more than enough time to dispel it. Rank 1: -1 Dice when rolling for jutsu to take effect. Opponent can’t roll for 1 turn. Rank 2: -1 Dice when rolling for jutsu to take effect. Opponent can’t roll for 2 turn. Rank 3: -1 Dice when rolling for jutsu to take effect. Opponent can’t roll for 3 turn. Rank 4: -1 Dice when rolling for jutsu to take effect. Opponent can’t roll for 4 turn. Price: 36000 Yen SealingFive Elements Seal - Spoiler:
Type: A-rank, Supplementary, Short range (0-5m) Requirments: 500 Genjutsu Chakra: 2500 The five elements in the seal are lightning, fire, earth, wind, and water. The user gathers chakra in each finger and has to hit the oponent whit the fingers at same time. Rank 1: Oponent looses 10% of chakra. Rank 2: Oponent looses 25% of chakra. Rank 3: Oponent looses 50% of chakra. Rank 4: Oponent looses 75% of chakra. Price: 48000 Yen
Five Elements Unseal - Spoiler:
Type: A-rank, Supplementary, Short range (0-5m) Requirments: 500 Genjutsu Chakra: 2000 This jutsu undoes the Five Elements Seal. Rank 1: Undoes a Rank 1 Five Elements Seal. Rank 2: Undoes a Rank 2 Five Elements Seal. Rank 3: Undoes a Rank 3 Five Elements Seal. Rank 4: Undoes a Rank 4 Five Elements Seal. Price: 40000 Yen
| |
|